9/21/2023 0 Comments Hifi rush credits![]() “(The team) would come back and say, like ‘oh, has to have a guitar’, but I was like, you know, he doesn’t play guitar, the guitar is in his mind, which was the whole thing in Um Jammer Lammy, where she would just use random things to be the guitar… like a baby,” Johanas says. Johanas picked out a specific example during development, where he drew on his taste in rhythm games. Songs by Nine Inch Nails and The Prodigy augment its boss battles, and the game delivers a range of diverse references to players, from Xenogears to Twin Peaks. Mikami’s wisdom paid off, as Hi-Fi Rush’s most compelling metric is that it is 100% itself. Some people might say it's bad to feel ignored, but I didn't feel ignored - it felt like we were so trusted with the thing that we wanted to do.” “And as a director on a project, or someone who's worked with someone for that long, it's the best feeling that you could almost have. “Towards the end of the project, was extremely hands-off because he clearly saw, like, he knew what we were doing,” Johanas explains. It tested very well, even during the prototype stage, where it was pure gameplay and no visuals. Mikami would check in to make sure they weren’t going off the rails, but Johanas’ and his team were always very serious about the project, and this brewed healthy confidence whenever they would show it off internally. ![]() “He’s a very good champion of, you know, ‘Make it but make it the game you want to make. “ has worked in all genres before, especially action games, and he saw the potential in the project,” Johanas says. His pitch came at the right time, as Tango was hungry to prove that the studio could step outside of the horror genre and succeed. After working as a designer on the first installment, Johanas directed The Evil Within 2 and its DLC before pitching Hi-Fi Rush internally. At university, Johanas taught himself drums to play in a Japanese rock band, covering songs by Number Girl - who he would later tap for Hi-Fi Rush’s licensed soundtrack.Īs an adult, he moved to a countryside town in Japan as part of the JET exchange program and worked as a teaching assistant, learning the language in his spare time, before applying for a job at Tango Gameworks. He later picked up bass, guitar, and piano, eventually forming a Radiohead cover band with his friends. He grew up playing music, a saxophonist in his school’s symphonic and late-night jazz bands. Pick up my sci-fi novels the Herokiller series and The Earthborn Trilogy.Johanas’ game dev origin story is a fun one. Subscribe to my free weekly content round-up newsletter, God Rolls. Time will tell.įollow me on Twitter, YouTube, Facebook and Instagram. I’m expecting that to be a little more divisive than Hi-Fi Rush, but I’m not expecting it to fall on its face like Forspoken clearly has here either. The next biggest exclusive to arrive from either PlayStation or Xbox is Arkane’s Redfall, the Xbox/PC release out May 2. Hi-Fi Rush, meanwhile, will almost certainly get a sequel greenlit after this kind of performance, a coup from Tango Gameworks and its veteran talent. So, what does this mean for both brands? Well, Square Enix isn’t done yet in 2023, given that they have Final Fantasy XVI to release this summer, and few are believing that’s going to be some sort of giant misstep from them. Forspoken, meanwhile, is “Mixed,” only 57% positive on Steam. In addition to these lofty Steam sales, Hi-Fi Rush boasts a 98% “Overwhelmingly Positive” user reviews, based on confirmed purchases. But it’s a far cry from the near-universal praise that Hi-Fi Rush is getting from both critics and fans. The highest praise I’ve heard for it is that “it’s better than people are saying,” and combat can actually be pretty fun if you play it right. It could have been a huge title, as it certainly had the resources behind that to make that happen, but instead it feels like a cautionary tale. At this point, I think it’s safe to declare not just a critical miss with rather low review scores, but a likely financial flop as well for Square Enix.
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